3D imagery differs substantially from 2D. Where 2D is essentially flat images on a screen, 3D adds dimension, creating a more lifelike feel to what we see. The idea was first unleashed with the timeless classic, Toy Story, in 1995.
You will use the industry standard 3D program, Autodesk Maya, to learn the basics of creating 3D imagery. This includes transforming geometric shapes into life-like subjects (otherwise known as modelling,) scene assembly, object manipulation, and shading, which all attribute to that real-world feeling on screen. You will also delve into concepts such as rendering, rigging, and simulation.