This course will teach the fundamentals of 3D Digital Imagery, modelling, scene assembly, object manipulation, camera navigation and basics of 3D Animation. A hands-on approach will ensure student learn a wide range of techniques and tools in Autodesk Maya. The content delivered in this course will help students in their courses in the current and future semesters.
Students will learn the basics of some of the most fundamental aspects of working with 3D software such as modelling, animation and rendering. They will also gain an understanding of what else is possible in a 3D software such as dynamics, advanced rendering, rigging, muscle systems and programming.
This course acts as an introduction to Maya and also should widen students’ understanding of the different aspects of 3D software.