To begin, classes in Autodesk Maya, the industry-standard software for 3D, will build comfort working in digital 3D space. Starting with primitive shapes and forms, learn the components of a model and the ways to manipulate and combine shapes. As the course progresses, models will become increasingly detailed and with the introduction of reference material and image planes, learn how to break down real-life objects and replicate it digitally. Throughout this process, you’ll develop an understanding of the modelling workflow and 3D pipeline in theory and practice.
Long before an animation or modelling project begins, 3D artists will be developing concepts for their objects or characters. The purpose of the Concept Design course is to teach how to organise and develop ideas for production. Although technical, the 3D industry relies on its artistic fundamentals which generate captivating experiences.
Learn drawing fundamentals and transition those skills into digital drawing and painting with a tablet. Use photoshop to conceptualize ideas and perform breakdowns of existing character concepts. Through character study and live drawing from perspective, students will be equipped with the art skills necessary to create a thoroughly developed concept.
An animator should understand how things move, act and react, how to translate that into the digital medium, and do so in a way that looks both believable and attractive. Throughout this course, create animated sequences of different lengths, build an understanding of the basics of body mechanics, paths, poses, and silhouettes, along with the 12 principles of animation to ensure your creations meet the industry’s quality requirements. Learn how to properly capture and use references to achieve an easy and natural look, and build the fundamental 3D Animation skill: the art of bringing objects to life.
Beginning with an introduction to cinematography and camera principles in live-action cinema, learn how cameras work, interact with light, and how they are operated, along with composition, camera movement, and colour theory to build an understanding of the artistic objectives of lighting.
Moving to the computer, learn to create lighting sets in Arnold, one of the top tools used in the industry to render 3D imagery. Take a look at textures, materials, and shaders, which are the necessary elements to add details and surfaces to the objects made in the 3D space. The course will lead to using these two aspects together, understanding how lights and shadows affect materials and textures and how to properly work with both of these to achieve a finalized shot.
Your characters are often one of the most important parts of your 3D animation work. Learn how to create dynamic and realistic characters.
Bring your 3D animation character to life! Rigging gives your characters the ability to move through your animated world.
Our industry professional instructors provide mentoring to help find your specialization and guide you on your journey.
Your demo reel is your ticket to success in the 3D animation industry. In term 2, you begin crafting the perfect demo reel to get you hired.
Get introduced to sculpting and learn Zbrush, software that can add lifelike, organic form to models. Apply texturing skills to organic character modelling, which will allow realistic colour and texture in models and bring them to the professional level. Throughout this course, you will develop two projects: a creature’s head (bust) and a full character model. The human model sculpting process will involve close study of anatomy and human properties such as musculature, facial structure, gender variation, and skin.
Introduction to Rigging
Rigging is the process of outfitting models with the necessary joints and controls to allow them to be manipulated by the animator – think of it as adding bones to a 3D model. Without good Riggers, animators would be working with static models or models that would not stay intact with any change of their position or movement. Get hands-on with a technical profile focused on the generalities of Rigging for Computer Animation, allowing you to bridge the gap in the pipeline between animators and modellers and develop an in-depth understanding of the entire 3D Animation workflow.
In Advanced Animation, apply and enhance your previous knowledge of the trade to create fluid, appealing animations with humans, quadrupeds and other types of characters. Focus on the transitions between different actions to create a seamless progression of motion by taking a quadruped from a walk to a run, then learn to make it jump and land –a sequence of different motions that comes together to create a complex action.
You will also go deeper into the difference between animation for cartoons & VFX, as well as the different styles used in TV, Video Games & Film production. With the study of different forms of animation, you will explore acting in animation and how making believable, engaging character movements is essential to bringing an animation from a moving image to a living creation.
Learn to use photometric and volumetric lighting to simulate real lights as well as render optimization to ensure the least amount of time and resources are spent during the rendering process. Next, build an understanding of output variables and their application in lighting 3D scenes. Keep developing techniques to achieve more appealing and realistic lighting in the 3D world by working with other unique and interesting shaders that can be used. You will become familiar not only with advanced techniques, but also with settings and options to make sure their renders reached the desired quality and can be used in the pipeline appropriately.
Demo Reel Concept Design
Advance your design and preparation skills for the 3D world. Create more advanced concept art and develop a demo reel concept using animatics, audio editing, photoshop, and premiere pro. Build a timeline for their proposed projects and prepare a pitch presentation, which is how all projects are vetted before production.
Present your concepts to a panel of industry professionals to receive constructive feedback on what will become the basis of your final project. After receiving feedback, implement the necessary revisions and improvements in order to achieve an endorsed concept for the final program project.
LOCAL STUDIO TOURS
Located in Vancouver, the InFocus campus sits in the heart of 3D animation in Canada. Through our partnerships, you get to tour and network with local studios where you might just find work after graduation!
Thanks to our instructors’ wide industry networks, we host many events so you can spend time with your peers outside of the classroom and meet people working in the industry.
SIMULATED STUDIO ENVIRONMENT
Your classroom is now a studio, with each student specializing in their preferred role. Working in a simulated studio setting prepares you to transition easily into a studio job after graduation.
Your instructors look at your demo reel and provide feedback to ensure your work is polished and ready to be shown to studios locally and worldwide.
In this specialty and mentorship animation course, work with advanced animation concepts to make their characters communicate in a believable manner. Learn the details of mouth shapes to agree with anatomy, facial expressions, and bring it together to create a lip sync of your character with real dialogue. Eventually, transition to the production of your demo reel and learn to bring concepts from development into practice. Receive professional mentorship as you carry out self-directed work for demo reel concepts. Gather material, assets, and backgrounds, plan your shots, and work on the production process of your animation.
In this specialty and mentorship modelling course, work with advanced modelling concepts to give character models the detail and life they need. Learn the details of hair, fur, anatomy of the eye, and detailed clothing. Then, bring it all together to create a final polished version of your character models!
As you transition to the production of your demo reels, learn to bring concepts from development into practice. As in the Animation Studio, receive mentorship from industry professional modellers as you carry out self-directed work for demo reel concepts. Gather textures and other assets and work on the production process of your demo reel models.
Get prepared to enter the 3D animation industry. Build your understanding of professionalism, networking, job hunting, and other fundamentals for becoming professional 3D artists. Guest lectures with industry professionals and recruiters will teach how to pursue various career pathways, and the pros and cons of the choices you must make. Gain a clear vision of your individual career goals, and meet with recruiters to gain an insider perspective on what qualities are needed in the industry today.
If health restrictions and availability allow, tours of local 3D studios will provide a taste of the day-to-day life of an animation pro and provide valuable networking with real employers in the industry.
Demo Reel Mentorship
Work on your final animation or modelling project in a a common space to collaborate and learn from fellow students as well as access hands-on critique and guidance from both animation and modelling instructors and TA’s. Learn to communicate, critique, receive and implement feedback, and build project development skills.
It is essential that students get used to the professional workflow expected from the industry. Experience the rigorous process of revision and refinement, and manage the balance between self-directed work and maintaining a feedback loop with other artists and mentors/supervisors.
At the conclusion of this course and the 3D program, you will emerge with an impressive demo reel to show off to studios, and the technical and professional skill set the industry is seeking.
TALK TO AN ADMISSIONS ADVISOR
InFocus Film School is located on the traditional, ancestral, and unceded territory of the Coast Salish peoples, the Sḵwx̱wú7mesh (Squamish), Stó:lō and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) and xʷməθkʷəy̓əm (Musqueam) Nations.