3D artists create everything from set extensions to moulded and rigged characters. In this course, students delve into the fundamentals of 3D digital imagery: modelling, scene assembly, object manipulation, camera navigation, and 3D animation. Students become familiar with 3D software for modelling, animation, and rendering. They gain practical experience with a wide range of techniques and tools in Autodesk and Maya. The course also demonstrates the possibilities of 3D software, including dynamics, advanced rendering, rigging, muscle systems, and programming.